Thoughts on Azure Sphere

I love the concept and the security. Has anyone tried to blink an LED? What are your thoughts so far?

Here is the blink LED demo that shipped with it…(Sorry no C# here!)

#include <errno.h>
#include <signal.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>

// applibs_versions.h defines the API struct versions to use for applibs APIs.
#include "applibs_versions.h"
#include "epoll_timerfd_utilities.h"

#include <applibs/gpio.h>
#include <applibs/log.h>

#include "mt3620_rdb.h"

// This sample C application for the MT3620 Reference Development Board (Azure Sphere)
// blinks an LED.
// The blink rate can be changed through a button press.
//
// It uses the API for the following Azure Sphere application libraries:
// - gpio (digital input for button)
// - log (messages shown in Visual Studio's Device Output window during debugging)

// File descriptors - initialized to invalid value
static int gpioButtonFd = -1;
static int gpioButtonTimerFd = -1;
static int gpioLedFd = -1;
static int gpioLedTimerFd = -1;
static int epollFd = -1;

// Button state variables
static GPIO_Value_Type buttonState = GPIO_Value_High;
static GPIO_Value_Type ledState = GPIO_Value_High;

// Blink interval variables
static const int numBlinkIntervals = 3;
static const struct timespec blinkIntervals[] = {{0, 125000000}, {0, 250000000}, {0, 500000000}};
static int blinkIntervalIndex = 0;

// Termination state
static volatile sig_atomic_t terminationRequired = false;

/// <summary>
///     Signal handler for termination requests. This handler must be async-signal-safe.
/// </summary>
static void TerminationHandler(int signalNumber)
{
    // Don't use Log_Debug here, as it is not guaranteed to be async signal safe
    terminationRequired = true;
}

/// <summary>
///     Handle LED timer event: blink LED.
/// </summary>
static void LedTimerEventHandler()
{
    if (ConsumeTimerFdEvent(gpioLedTimerFd) != 0) {
        terminationRequired = true;
        return;
    }

    // The blink interval has elapsed, so toggle the LED state
    // The LED is active-low so GPIO_Value_Low is on and GPIO_Value_High is off
    ledState = (ledState == GPIO_Value_Low ? GPIO_Value_High : GPIO_Value_Low);
    int result = GPIO_SetValue(gpioLedFd, ledState);
    if (result != 0) {
        Log_Debug("ERROR: Could not set LED output value: %s (%d).\n", strerror(errno), errno);
        terminationRequired = true;
    }
}

/// <summary>
///     Handle button timer event: if the button is pressed, change the LED blink rate.
/// </summary>
static void ButtonTimerEventHandler()
{
    if (ConsumeTimerFdEvent(gpioButtonTimerFd) != 0) {
        terminationRequired = true;
        return;
    }

    // Check for a button press
    GPIO_Value_Type newButtonState;
    int result = GPIO_GetValue(gpioButtonFd, &newButtonState);
    if (result != 0) {
        Log_Debug("ERROR: Could not read button GPIO: %s (%d).\n", strerror(errno), errno);
        terminationRequired = true;
        return;
    }

    // If the button has just been pressed, change the LED blink interval
    // The button has GPIO_Value_Low when pressed and GPIO_Value_High when released
    if (newButtonState != buttonState) {
        if (newButtonState == GPIO_Value_Low) {
            blinkIntervalIndex = (blinkIntervalIndex + 1) % numBlinkIntervals;
            if (SetTimerFdInterval(gpioLedTimerFd, &blinkIntervals[blinkIntervalIndex]) != 0) {
                terminationRequired = true;
            }
        }
        buttonState = newButtonState;
    }
}

/// <summary>
///     Set up SIGTERM termination handler, initialize peripherals, and set up event handlers.
/// </summary>
/// <returns>0 on success, or -1 on failure</returns>
static int InitPeripheralsAndHandlers(void)
{
    struct sigaction action;
    memset(&action, 0, sizeof(struct sigaction));
    action.sa_handler = TerminationHandler;
    sigaction(SIGTERM, &action, NULL);

    epollFd = CreateEpollFd();
    if (epollFd < 0) {
        return -1;
    }

    // Open button GPIO as input, and set up a timer to poll it
    Log_Debug("Opening MT3620_RDB_BUTTON_A as input\n");
    gpioButtonFd = GPIO_OpenAsInput(MT3620_RDB_BUTTON_A);
    if (gpioButtonFd < 0) {
        Log_Debug("ERROR: Could not open button GPIO: %s (%d).\n", strerror(errno), errno);
        return -1;
    }
    struct timespec buttonPressCheckPeriod = {0, 1000000};
    gpioButtonTimerFd = CreateTimerFdAndAddToEpoll(epollFd, &buttonPressCheckPeriod,
                                                   &ButtonTimerEventHandler, EPOLLIN);
    if (gpioButtonTimerFd < 0) {
        return -1;
    }

    // Open LED GPIO, set as output with value GPIO_Value_High (off), and set up a timer to poll it
    Log_Debug("Opening MT3620_RDB_LED1_RED\n");
    gpioLedFd = GPIO_OpenAsOutput(MT3620_RDB_LED1_RED, GPIO_OutputMode_PushPull, GPIO_Value_High);
    if (gpioLedFd < 0) {
        Log_Debug("ERROR: Could not open LED GPIO: %s (%d).\n", strerror(errno), errno);
        return -1;
    }
    gpioLedTimerFd = CreateTimerFdAndAddToEpoll(epollFd, &blinkIntervals[blinkIntervalIndex],
                                                &LedTimerEventHandler, EPOLLIN);
    if (gpioLedTimerFd < 0) {
        return -1;
    }

    return 0;
}

/// <summary>
///     Close peripherals and handlers.
/// </summary>
static void ClosePeripheralsAndHandlers(void)
{
    // Leave the LED off
    if (gpioLedFd >= 0) {
        GPIO_SetValue(gpioLedFd, GPIO_Value_High);
    }

    Log_Debug("Closing file descriptors\n");
    CloseFdAndPrintError(gpioLedTimerFd, "LedTimer");
    CloseFdAndPrintError(gpioLedFd, "GpioLed");
    CloseFdAndPrintError(gpioButtonTimerFd, "ButtonTimer");
    CloseFdAndPrintError(gpioButtonFd, "GpioButton");
    CloseFdAndPrintError(epollFd, "Epoll");
}

/// <summary>
///     Main entry point for this application.
/// </summary>
int main(int argc, char *argv[])
{
    Log_Debug("Blink application starting\n");
    if (InitPeripheralsAndHandlers() != 0) {
        terminationRequired = true;
    }

    // Use epoll to wait for events and trigger handlers, until an error or SIGTERM happens
    while (!terminationRequired) {
        if (WaitForEventAndCallHandler(epollFd) != 0) {
            terminationRequired = true;
        }
    }

    ClosePeripheralsAndHandlers();
    Log_Debug("Application exiting\n");
    return 0;
}

Above == ick

Below == :heart_eyes:

           OutputPort _led = new OutputPort(Pin.PA1,false);
            for (;;)
            {
                _led.Write(!_led.Read());
                Thread.Sleep(250);
            }

Hi, Gus.
We published azure sphere sample code. (But it is C language…)

1 Like

it seems like (are they sure for this code that they shipped)

if you want to blink ,make sure you want to blink (security concept)
and if you will do blink take care that you blink for sure (again security concept)
otherwise it will blink and for sure it will blink. :rofl:

2 Likes